MoQ for AI
Real-time AI has needs WebRTC wasn't designed for, and MoQ lines up with them.
Reliability you can tune
Inference is slow and expensive. If you spend 300 ms and real money on a response, you want a say in how the answer survives packet loss. WebRTC favors low playout latency and leaves recovery to the implementation; MoQ lets the application pick: audio near-lossless with a latency budget, video skippable, prompts fully reliable, all on one connection.
Faster than real time
A TTS model emits a whole sentence in a burst with timestamps in the future. WebRTC keeps buffering and playout inside its media engine; MoQ exposes the timestamped burst to the application, and the player paces it. In the browser, set a latency ceiling on <moq-watch> to buffer ahead and call reset() on an interruption. The Pipecat voice-agent framework ships a MoQ transport built on this.
Inference on demand
Announcements and catalog metadata can advertise tracks before their frames exist. Media frames are transmitted only once someone subscribes to the track, and a publisher can defer encoding until then too. A captions track backed by Whisper runs only while a viewer has captions on. Object detection can consume a 360p 10 fps rendition while the full-resolution track stays idle until a human asks for it.
Media and data together
Send prompts, tool calls, transcripts, or vertex data as their own tracks next to the audio. The relay treats them all the same, and a JSON snapshot track gives late joiners the current state in one step.
In practice
Server-side agents use Rust with hardware codecs, or Python where the ML stack lives. Browsers use @moq/publish for the microphone and @moq/watch for playback. Background reading: WebRTC is the problem.